Sares

Argentina

Sares is a digital artist whose work captures aesthetic beauty within temporal chaos using mixed media techniques, including 3D, AI, and generative art. Viewing destruction and chaos as forms of creation, Sares explores the silent intersection of past and future in the present moment. His "AI Reflections" experiences invite viewers to reflect on the now by analyzing the passage of time and emotions shaped by personal experiences, seeking to introduce and analyze aspects of the psychology of the human mind within these digital spaces. Considering both history and future possibilities, Sares employs a digital process that controls information and data, creating procedural works that blend classical aesthetics with modern abstraction, transforming spectators into active witnesses.

With over a decade of experience in art direction and international exhibitions spanning New York, Beeple Studios, China, and Europe, Sares conveys reflective messages about lived emotions, often exploring the underlying psychological states they represent. Each artwork embodies a challenge to interpret the digital realm, break boundaries, and inspire positive change by impacting the present and shaping the future, always informed by the lessons of the past. Sares was a selected artist for the AI Hokusai Residency in 2024 and the Primavera Digitale Residency in Florence, Italy, in 2025.


Sares_AI.png

Ignis - Aura

Ignis_-_Aura_Series_Sares_Generative_art.mp4
"Ignis" explores the desire for expression, where raw emotion becomes the engine of creation. A data sculpture born from brainwaves merges with abstract flora, transforming chaos into ephemeral beauty. Guided by music as a catalyst, the piece unfolds as a living organism—forms and emotions in constant metamorphosis—inviting the viewer to experience expression not as concept, but as vital impulse and continuous flow.
technique

generative art

format

portrait

duration

00:50

year

2025

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Generative art
Generative art refers to a way of creating artworks using an autonomous system. In digital art, these are usually generated from code and algorithms created by the artist, often with certain predefined parameters or systems. Although these parameters guide the final outcome of the work, generative art is generally a surprising way to create artworks, as the results are often unexpected and the number of possible outcomes can be infinite.
AI
AI art is a branch of generative art that uses artificial intelligence. Unlike other generative artworks, AI artworks use specific complex algorithms and models derived from machine learning. The most common methods for creating AI art today are GANs (generative adversarial networks) or proprietary prompting platforms such as ChatGPT, Sora, Midjourney, or Dall-e.
3D
3D art uses 3D software such as Blender, Cinema4D, Houdini, or video game software such as Unity to create works of art. In 3D works, artists can either arrange assets (the 'objects' in a 3D artwork or world) that they have created themselves or purchased from other creators to create elaborate environments and scenes (an approach to 3D art called 'set dressing'), or specialize in sculpting, which involves creating their own objects and assets.
Photogrammetry
Photogrammetry is a specialized 3D technique that allows 3D objects to be created from numerous photographs taken of an object or scene from multiple angles. These photos are then compiled to determine the specific positioning, shape, and dimensions of the object in space, and then converted into a 3D model. Initially developed for engineering and urban planning, photogrammetry has become a way for artists to produce extremely accurate 3D models from real-life images.
Collage
An extension of the traditional, plastic approach to collage, digital collage involves searching for and cutting out multiple images, extracting them from their original context, and recomposing them in a new arrangement to create a work of art. Artists can use their own photographs or find images on the internet.
Illustration
Digital illustrations are created using software such as Adobe Illustrator, Photoshop, or Procreate. As with drawing on paper, the artist uses a stylus to sketch a figure or object, usually on a tablet, to construct a scene or artistic universe. Unlike traditional drawing methods, digital illustration is much more forgiving, as mistakes can be easily corrected and drawn elements and objects can be easily moved around within a scene.
Video
Video artworks primarily use a recording camera, but may sometimes include additional post-processing or editing to distort, modify or add additional elements to the image. Some artists use state-of-the-art recording equipment to create macro zoom-ins or time lapses, privileging fidelity to the subject matter. Others use additional softwares to significantly modify or warp the video, creating an alternative perspective on the world that surrounds us.

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