Sares

Argentina

Sares is a digital artist whose work captures aesthetic beauty within temporal chaos using mixed media techniques, including 3D, AI, and generative art. Viewing destruction and chaos as forms of creation, Sares explores the silent intersection of past and future in the present moment. His "AI Reflections" experiences invite viewers to reflect on the now by analyzing the passage of time and emotions shaped by personal experiences, seeking to introduce and analyze aspects of the psychology of the human mind within these digital spaces. Considering both history and future possibilities, Sares employs a digital process that controls information and data, creating procedural works that blend classical aesthetics with modern abstraction, transforming spectators into active witnesses. His creative approach draws from varied sources, including Wong Kar-Wai's atmospheric cinema which informs his use of saturated palettes and emotional temporality. Yuk Hui's cosmotechnics philosophy also guides his effort to root digital processes in deeper meaning, rather than mere technical execution. Through a deliberate practice of inhabiting the present moment, Sares allows intuition to shape the balance between chaos and order in his work.

With over a decade of experience in art direction and international exhibitions spanning New York, Beeple Studios, China, and Europe, Sares conveys reflective messages about lived emotions, often exploring the underlying psychological states they represent. Each artwork embodies a challenge to interpret the digital realm, break boundaries, and inspire positive change by impacting the present and shaping the future, always informed by the lessons of the past. Sares was a selected artist for the AI Hokusai Residency in 2024 and the Primavera Digitale Residency in Florence, Italy, in 2025.


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Animus

Animus_Sares_Generative_art.mp4

The unbreakable will. The execution of law. A rational and structural force that inhabits existence, the energy of methodical logic that enables demolition. The pulse of reason. A profound bond with the principle of will, the testimony of the cold decision that engenders the freedom of one’s own law, radiating the promise of a reordered existence.

“Animus” is born as a deep immersion into the archetype of the Animus—the complex of will and restructuring. The piece is an inquiry into that psychic force which, anchored in the deepest strata of the self, seeks truth through the methodical demolition of old structures and the use of cold geometry to decipher the path of autonomy. The Animus personifies the principle of authority and ordering reason. It is the archetype of action, guiding the Ego toward individuation by granting unbreakable certainty and logical structure to the lived experience, serving as the bridge toward the truth that resides in the inner law.

Inspired by the primordial narrative captured in the generative dream, the work examines how structural architecture becomes the dogma that must be dismantled. The archetype manifests as the state of Low Coherence: a controlled fragmentation emerging from the rational calculation of the will, granting the essential freedom required to create new law. Red chrysanthemums, accompanied by orange and yellow, act as symbols of necessary action and the completed cycle, becoming the narrative nucleus of this journey.

Through the work, this principle of logical ordering that inhabits the psyche is translated into a conceptual manifestation of the mind that sees inertia as a prison and will as the route to freedom. The piece composes the form through which the being converts inertia into its own structure—that instant of precise execution. It is an invitation to reflect on the value of action and self-legislation, exploring the connection between emotion (risk) and total vision (law), the active principle that transforms change into a purpose of autonomy.

The principle of logos. The structuring of chaos. A force of conviction residing at the heart of the psyche, the vehicle of ordering reason that enables necessary judgment. The pulse of the spirit, the builder of the internal law. A profound anchor in the need for action, the testimony of the cold decision that engenders the autonomy of consciousness, radiating the promise of the self-legislated being.

"Animus" delves into the essential power of the archetype of will, approaching identity through the principle of action and the certainty of autonomy. The work is built upon the primordial narrative that defines the moment of methodical demolition of old structures. In Jungian terms, the Animus embodies the principle of authority: the internal law that orders chaos. A quantum processing system absorbs this information, revealing the state of Low Coherence and the force of psychic restructuring that constitutes the threshold of the new law.

From this perspective, the piece becomes a mirror of the archetype, capable of executing cold geometry and manifesting the human spirit’s faculty to assume the freedom of its own destiny. The conceptual narrative materializes in a data sculpture: an organism, a product of consciousness, a cartography of rational execution, reflecting the low psychic resonance that corresponds to a state of methodical calculation.

Red chrysanthemums, gradated with orange and yellow, with their structured forms and symbolism of completed cycles and necessary action, occupy the narrative core. Their gradient presence represents the transition from inertia to the fire of action and freedom. The Animus archetype operates as a detonating force of autonomy, revealing how this essence generates an unbreakable structure, free of sentimentality, allowing the being to inhabit its internal law.

The piece becomes a testimony to the power of Animus to reconfigure the psyche, transforming it into active energy that challenges inertia and maps a horizon of execution and self-legislation. "Animus" transcends the mere visual representation of will; it stands as a space of introspection, inviting exploration of the potential of this principle of rational action, recognizing it as a fundamental anchor in the reconfiguration of identity and the unfolding of the self.

technique

generative art

format

portrait

duration

03:15

year

2026

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Generative art
Generative art refers to a way of creating artworks using an autonomous system. In digital art, these are usually generated from code and algorithms created by the artist, often with certain predefined parameters or systems. Although these parameters guide the final outcome of the work, generative art is generally a surprising way to create artworks, as the results are often unexpected and the number of possible outcomes can be infinite.
AI
AI art is a branch of generative art that uses artificial intelligence. Unlike other generative artworks, AI artworks use specific complex algorithms and models derived from machine learning. The most common methods for creating AI art today are GANs (generative adversarial networks) or proprietary prompting platforms such as ChatGPT, Sora, Midjourney, or Dall-e.
3D
3D art uses 3D software such as Blender, Cinema4D, Houdini, or video game software such as Unity to create works of art. In 3D works, artists can either arrange assets (the 'objects' in a 3D artwork or world) that they have created themselves or purchased from other creators to create elaborate environments and scenes (an approach to 3D art called 'set dressing'), or specialize in sculpting, which involves creating their own objects and assets.
Photogrammetry
Photogrammetry is a specialized 3D technique that allows 3D objects to be created from numerous photographs taken of an object or scene from multiple angles. These photos are then compiled to determine the specific positioning, shape, and dimensions of the object in space, and then converted into a 3D model. Initially developed for engineering and urban planning, photogrammetry has become a way for artists to produce extremely accurate 3D models from real-life images.
Collage
An extension of the traditional, plastic approach to collage, digital collage involves searching for and cutting out multiple images, extracting them from their original context, and recomposing them in a new arrangement to create a work of art. Artists can use their own photographs or find images on the internet.
Illustration
Digital illustrations are created using software such as Adobe Illustrator, Photoshop, or Procreate. As with drawing on paper, the artist uses a stylus to sketch a figure or object, usually on a tablet, to construct a scene or artistic universe. Unlike traditional drawing methods, digital illustration is much more forgiving, as mistakes can be easily corrected and drawn elements and objects can be easily moved around within a scene.
Video
Video artworks primarily use a recording camera, but may sometimes include additional post-processing or editing to distort, modify or add additional elements to the image. Some artists use state-of-the-art recording equipment to create macro zoom-ins or time lapses, privileging fidelity to the subject matter. Others use additional softwares to significantly modify or warp the video, creating an alternative perspective on the world that surrounds us.

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