Overlap

United Kingdom

Overlap is a collective created by Michael Denton & Anna McCrickard. They explore the relationship between still and moving images in the representation of diverse landscapes. The collective has thus developed a way to combine imagery with a musical and pictorial logic rather than narrative and conceptual. It is known for its atmospheric audiovisual performances, installations and limited editions. Overlap has also presented audiovisual ensembles in the world of art and music and has accompanied bands like The Chemical Brothers, Deadmau5 and NYPC with their live visuals (VJing). They have released several albums and EPs, available online, frequently collaborating with musician and producer Andy Dragazis.


Their works refer to the multiple image shots of Richard Dadd’s Fairy Feller’s Masterstroke. Simultaneously romantic and analytical, their aesthetics are built by a system, with added veils and repeated patterns. Like a favourite walk, the repetition and variation of their works offer a cyclic depth to which we constantly return… The collective’s work has already been projected around the world, from Beijing to Budapest, Hong Kong, London, Florida and many other places.


Overlap_Generative_art.jpg

Lightfield VII

Lightfield_VII_Overlap_Generative_art.mp4
Like a favorite walk that one would make without ceasing, the repetition and variation of the motifs presented in the pieces of Overlap offer a cyclical depth to the collective’s works, which we cannot help but return to again and again… 
technique

generative art

format

landscape

duration

09:07

year

n/a

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Generative art
Generative art refers to a way of creating artworks using an autonomous system. In digital art, these are usually generated from code and algorithms created by the artist, often with certain predefined parameters or systems. Although these parameters guide the final outcome of the work, generative art is generally a surprising way to create artworks, as the results are often unexpected and the number of possible outcomes can be infinite.
AI
AI art is a branch of generative art that uses artificial intelligence. Unlike other generative artworks, AI artworks use specific complex algorithms and models derived from machine learning. The most common methods for creating AI art today are GANs (generative adversarial networks) or proprietary prompting platforms such as ChatGPT, Sora, Midjourney, or Dall-e.
3D
3D art uses 3D software such as Blender, Cinema4D, Houdini, or video game software such as Unity to create works of art. In 3D works, artists can either arrange assets (the 'objects' in a 3D artwork or world) that they have created themselves or purchased from other creators to create elaborate environments and scenes (an approach to 3D art called 'set dressing'), or specialize in sculpting, which involves creating their own objects and assets.
Photogrammetry
Photogrammetry is a specialized 3D technique that allows 3D objects to be created from numerous photographs taken of an object or scene from multiple angles. These photos are then compiled to determine the specific positioning, shape, and dimensions of the object in space, and then converted into a 3D model. Initially developed for engineering and urban planning, photogrammetry has become a way for artists to produce extremely accurate 3D models from real-life images.
Collage
An extension of the traditional, plastic approach to collage, digital collage involves searching for and cutting out multiple images, extracting them from their original context, and recomposing them in a new arrangement to create a work of art. Artists can use their own photographs or find images on the internet.
Illustration
Digital illustrations are created using software such as Adobe Illustrator, Photoshop, or Procreate. As with drawing on paper, the artist uses a stylus to sketch a figure or object, usually on a tablet, to construct a scene or artistic universe. Unlike traditional drawing methods, digital illustration is much more forgiving, as mistakes can be easily corrected and drawn elements and objects can be easily moved around within a scene.
Video
Video artworks primarily use a recording camera, but may sometimes include additional post-processing or editing to distort, modify or add additional elements to the image. Some artists use state-of-the-art recording equipment to create macro zoom-ins or time lapses, privileging fidelity to the subject matter. Others use additional softwares to significantly modify or warp the video, creating an alternative perspective on the world that surrounds us.

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