United States of America

Growing up in the Blue Mountain Region of Virginia, Kelly Emmrich’s work leans heavily on the visualization of how nature makes her feel. A walk through the forest became a treasure trove of inspiration; the way that the creek bubbled up around a fallen branch or a butterfly pausing on a leaf. Now living in Brooklyn, she strives to keep that same curiosity in nature and mixes those tangible elements with experimental abstractions.

She received a MFA in animation from Pratt Institute and a BA in English and digital communication from the University of Mary Washington. Her thesis film, “On the Outs” was selected for six film festivals and won two awards. In her commercial career thus far, she has animated with Spotify, Delta, Hendricks Gin, Patreon, Gucci, and more. She spends most of her free time biking and walking in Prospect Park and dabbling with oil pastels.


Copy of EmmrichK_directorphoto.jpeg

Flower loop together

Flower_loop_together_Kelly_Emmrich_Illustration.mp4

Frame by frame piece animated in Procreate Dreams and composited in After Effects. This was based off of flowers seen in the Brooklyn Botanic Garden this past spring.

technique

illustration

format

landscape

duration

01:11

year

2026

Transport

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More from Kelly Emmrich

More on digital art

Generative art
Generative art refers to a way of creating artworks using an autonomous system. In digital art, these are usually generated from code and algorithms created by the artist, often with certain predefined parameters or systems. Although these parameters guide the final outcome of the work, generative art is generally a surprising way to create artworks, as the results are often unexpected and the number of possible outcomes can be infinite.
AI
AI art is a branch of generative art that uses artificial intelligence. Unlike other generative artworks, AI artworks use specific complex algorithms and models derived from machine learning. The most common methods for creating AI art today are GANs (generative adversarial networks) or proprietary prompting platforms such as ChatGPT, Sora, Midjourney, or Dall-e.
3D
3D art uses 3D software such as Blender, Cinema4D, Houdini, or video game software such as Unity to create works of art. In 3D works, artists can either arrange assets (the 'objects' in a 3D artwork or world) that they have created themselves or purchased from other creators to create elaborate environments and scenes (an approach to 3D art called 'set dressing'), or specialize in sculpting, which involves creating their own objects and assets.
Photogrammetry
Photogrammetry is a specialized 3D technique that allows 3D objects to be created from numerous photographs taken of an object or scene from multiple angles. These photos are then compiled to determine the specific positioning, shape, and dimensions of the object in space, and then converted into a 3D model. Initially developed for engineering and urban planning, photogrammetry has become a way for artists to produce extremely accurate 3D models from real-life images.
Collage
An extension of the traditional, plastic approach to collage, digital collage involves searching for and cutting out multiple images, extracting them from their original context, and recomposing them in a new arrangement to create a work of art. Artists can use their own photographs or find images on the internet.
Illustration
Digital illustrations are created using software such as Adobe Illustrator, Photoshop, or Procreate. As with drawing on paper, the artist uses a stylus to sketch a figure or object, usually on a tablet, to construct a scene or artistic universe. Unlike traditional drawing methods, digital illustration is much more forgiving, as mistakes can be easily corrected and drawn elements and objects can be easily moved around within a scene.
Video
Video artworks primarily use a recording camera, but may sometimes include additional post-processing or editing to distort, modify or add additional elements to the image. Some artists use state-of-the-art recording equipment to create macro zoom-ins or time lapses, privileging fidelity to the subject matter. Others use additional softwares to significantly modify or warp the video, creating an alternative perspective on the world that surrounds us.

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