Sixth6tone

Malaysia

Chris, known in the art world as Sixth6tone, is a self-taught digital artist who began his journey in March 2020. With a degree in Communications, majoring in Public Relations and Journalism, Chris was ready to step into a conventional career. However, the global pandemic altered his path. Instead of viewing the disruption as a setback, he discovered a passion for digital art. Through YouTube tutorials and Google searches, he taught himself 3D art, initially as a hobby driven by a desire to craft his own imaginative worlds, soon blossomed into a full-time profession.


Chris's work is characterized by themes of sci-fi, fantasy, and surrealism, drawing inspiration from his favorite movies and games. His journey from a novice to a professional artist is a humble reminder of the transformative power of passion and resilience.


Sixth6tone_3D.jpg

Destroyer of Worlds

Destroyer_of_Worlds_Sixth6tone_3D.mp4

This cinematic piece draws its inspiration from the multitude of extraordinary films that portray fantasy in the most grand and spectacular manner. The process of creating this work was unlike any other I have undertaken, as I encountered numerous challenges and obstacles along the way. Despite these difficulties, the final outcome exceeded all my expectations and turned out to be far more impressive than I had initially imagined. The primary aim of this piece was not to replicate reality but rather to evoke and convey the epic and awe-inspiring feeling of cinematic fantasy. Every element within the piece, from the sweeping landscapes to the intricate details, was designed to immerse the viewer in a world of wonder and grandeur. This work serves as a testament to the power of imagination and creativity, capturing the essence of fantastical storytelling and transporting viewers to a realm where the impossible becomes possible. Through this piece, I sought to deliver an experience that resonates with the epic scale and emotional depth found in the greatest fantasy films, creating a visual narrative that celebrates the limitless potential of the cinematic art form.

technique

3d

format

landscape

duration

00:15

year

2023

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Generative art
Generative art refers to a way of creating artworks using an autonomous system. In digital art, these are usually generated from code and algorithms created by the artist, often with certain predefined parameters or systems. Although these parameters guide the final outcome of the work, generative art is generally a surprising way to create artworks, as the results are often unexpected and the number of possible outcomes can be infinite.
AI
AI art is a branch of generative art that uses artificial intelligence. Unlike other generative artworks, AI artworks use specific complex algorithms and models derived from machine learning. The most common methods for creating AI art today are GANs (generative adversarial networks) or proprietary prompting platforms such as ChatGPT, Sora, Midjourney, or Dall-e.
3D
3D art uses 3D software such as Blender, Cinema4D, Houdini, or video game software such as Unity to create works of art. In 3D works, artists can either arrange assets (the 'objects' in a 3D artwork or world) that they have created themselves or purchased from other creators to create elaborate environments and scenes (an approach to 3D art called 'set dressing'), or specialize in sculpting, which involves creating their own objects and assets.
Photogrammetry
Photogrammetry is a specialized 3D technique that allows 3D objects to be created from numerous photographs taken of an object or scene from multiple angles. These photos are then compiled to determine the specific positioning, shape, and dimensions of the object in space, and then converted into a 3D model. Initially developed for engineering and urban planning, photogrammetry has become a way for artists to produce extremely accurate 3D models from real-life images.
Collage
An extension of the traditional, plastic approach to collage, digital collage involves searching for and cutting out multiple images, extracting them from their original context, and recomposing them in a new arrangement to create a work of art. Artists can use their own photographs or find images on the internet.
Illustration
Digital illustrations are created using software such as Adobe Illustrator, Photoshop, or Procreate. As with drawing on paper, the artist uses a stylus to sketch a figure or object, usually on a tablet, to construct a scene or artistic universe. Unlike traditional drawing methods, digital illustration is much more forgiving, as mistakes can be easily corrected and drawn elements and objects can be easily moved around within a scene.
Video
Video artworks primarily use a recording camera, but may sometimes include additional post-processing or editing to distort, modify or add additional elements to the image. Some artists use state-of-the-art recording equipment to create macro zoom-ins or time lapses, privileging fidelity to the subject matter. Others use additional softwares to significantly modify or warp the video, creating an alternative perspective on the world that surrounds us.

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