Matteo Ferralasco is an award-winning graphic designer and digital artist based in Vancouver, Canada. His work explores transformation, memory, and visual rhythm through branding, motion design, typography, photography, and AI-assisted image-making. Through Studio Ferralasco, he creates hyperreal visual sequences that turn familiar subjects into evolving digital studies. His ongoing series include Digital Metamorphosis, focused on nature and animals, and Kinetica, focused on man-made objects, both using repetition, motion, photographic composition, and cinematic pacing to create hypnotic visual narratives. Drawing from branding, editorial design, advertising, photography, and contemporary digital culture, Ferralasco’s practice sits between graphic design, moving image, and experimental visual art. His work often uses black backgrounds, precise composition, and poetic text fragments to create pieces that feel both minimal and emotionally charged. His current work expands into motion graphics, typography, AI-assisted visual systems, and brand-focused creative direction, with a focus on creating memorable digital artworks for social platforms, commercial collaborations, and screen-based environments.


Cette excellence créative est saluée par un palmarès particulièrement prestigieux. En 2024, son approche avant-gardiste est couronnée par le très sélect Trailblazer Award de la RGD, doublé des prix de l'Augmented Creativity et du Retail Design, ainsi que de plusieurs mentions d'honneur en design de marque et colorimétrie aux RGD et Salazar Awards. Cette trajectoire ascendante confirme le succès de l'année 2023, déjà jalonnée par des victoires majeures en Video & Motion aux Salazar Awards, l'obtention de la prestigieuse bourse d'études DesignThinkers, et une distinction en Storytelling.


Matteo Ferralasco_photo.jpg

Fish

Fish_Studio_Ferralasco_Collage.mp4

Fish is part of Digital Metamorphosis, an ongoing series of hypnotic digital motion works exploring nature, transformation, and consciousness. Pairing organic forms with short poetic sentences, the work invites a quiet and immersive viewing experience, where movement, symbolism, and visual stillness come together as a meditation on fragility, mystery, and awareness.

technique

collage

format

portrait

duration

01:11

year

2026

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Generative art
Generative art refers to a way of creating artworks using an autonomous system. In digital art, these are usually generated from code and algorithms created by the artist, often with certain predefined parameters or systems. Although these parameters guide the final outcome of the work, generative art is generally a surprising way to create artworks, as the results are often unexpected and the number of possible outcomes can be infinite.
AI
AI art is a branch of generative art that uses artificial intelligence. Unlike other generative artworks, AI artworks use specific complex algorithms and models derived from machine learning. The most common methods for creating AI art today are GANs (generative adversarial networks) or proprietary prompting platforms such as ChatGPT, Sora, Midjourney, or Dall-e.
3D
3D art uses 3D software such as Blender, Cinema4D, Houdini, or video game software such as Unity to create works of art. In 3D works, artists can either arrange assets (the 'objects' in a 3D artwork or world) that they have created themselves or purchased from other creators to create elaborate environments and scenes (an approach to 3D art called 'set dressing'), or specialize in sculpting, which involves creating their own objects and assets.
Photogrammetry
Photogrammetry is a specialized 3D technique that allows 3D objects to be created from numerous photographs taken of an object or scene from multiple angles. These photos are then compiled to determine the specific positioning, shape, and dimensions of the object in space, and then converted into a 3D model. Initially developed for engineering and urban planning, photogrammetry has become a way for artists to produce extremely accurate 3D models from real-life images.
Collage
An extension of the traditional, plastic approach to collage, digital collage involves searching for and cutting out multiple images, extracting them from their original context, and recomposing them in a new arrangement to create a work of art. Artists can use their own photographs or find images on the internet.
Illustration
Digital illustrations are created using software such as Adobe Illustrator, Photoshop, or Procreate. As with drawing on paper, the artist uses a stylus to sketch a figure or object, usually on a tablet, to construct a scene or artistic universe. Unlike traditional drawing methods, digital illustration is much more forgiving, as mistakes can be easily corrected and drawn elements and objects can be easily moved around within a scene.
Video
Video artworks primarily use a recording camera, but may sometimes include additional post-processing or editing to distort, modify or add additional elements to the image. Some artists use state-of-the-art recording equipment to create macro zoom-ins or time lapses, privileging fidelity to the subject matter. Others use additional softwares to significantly modify or warp the video, creating an alternative perspective on the world that surrounds us.

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