The Daily Splice

United Kingdom

Adam Hale, aka The Daily Splice, is a collage artist and animator from Preston in the UK and now based in Surrey.

After studying arts and creative design, Adam started a career in the marketing world but felt the need for more creativity and artistry in his life. He started pursuing his personal interest for vector illustration, but was frustrated by his own perfectionism and the time consumed - he felt the need for an artistic activity that better suited his experimental approach to art.

Back then, Adam lived in London : as he commuted to and from work, he began collecting free magazines distributed around London’s transport network. Each evening he would tear out images and splice together compositions in order to create new narratives. These daily collages, featuring current news stories and fashion trends, were shared on Instagram and The Daily Splice was born.

As his audience grew, he started receiving more and more commissions from brands and magazines around the world : since then, he has worked for Hermès, Louis Vuitton, Marie Claire, Boucheron and many other prestigious names.

There is nothing Adam loves more than : his wife, three kids, and creating interesting and original things for people to look at.


The_Daily_Splice_Collage.jpeg

Marooned

Marooned_The_Daily_Splice_Collage.mp4

A memory of San Francisco.

technique

collage

format

portrait

duration

00:15

year

2024

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Generative art
Generative art refers to a way of creating artworks using an autonomous system. In digital art, these are usually generated from code and algorithms created by the artist, often with certain predefined parameters or systems. Although these parameters guide the final outcome of the work, generative art is generally a surprising way to create artworks, as the results are often unexpected and the number of possible outcomes can be infinite.
AI
AI art is a branch of generative art that uses artificial intelligence. Unlike other generative artworks, AI artworks use specific complex algorithms and models derived from machine learning. The most common methods for creating AI art today are GANs (generative adversarial networks) or proprietary prompting platforms such as ChatGPT, Sora, Midjourney, or Dall-e.
3D
3D art uses 3D software such as Blender, Cinema4D, Houdini, or video game software such as Unity to create works of art. In 3D works, artists can either arrange assets (the 'objects' in a 3D artwork or world) that they have created themselves or purchased from other creators to create elaborate environments and scenes (an approach to 3D art called 'set dressing'), or specialize in sculpting, which involves creating their own objects and assets.
Photogrammetry
Photogrammetry is a specialized 3D technique that allows 3D objects to be created from numerous photographs taken of an object or scene from multiple angles. These photos are then compiled to determine the specific positioning, shape, and dimensions of the object in space, and then converted into a 3D model. Initially developed for engineering and urban planning, photogrammetry has become a way for artists to produce extremely accurate 3D models from real-life images.
Collage
An extension of the traditional, plastic approach to collage, digital collage involves searching for and cutting out multiple images, extracting them from their original context, and recomposing them in a new arrangement to create a work of art. Artists can use their own photographs or find images on the internet.
Illustration
Digital illustrations are created using software such as Adobe Illustrator, Photoshop, or Procreate. As with drawing on paper, the artist uses a stylus to sketch a figure or object, usually on a tablet, to construct a scene or artistic universe. Unlike traditional drawing methods, digital illustration is much more forgiving, as mistakes can be easily corrected and drawn elements and objects can be easily moved around within a scene.
Video
Video artworks primarily use a recording camera, but may sometimes include additional post-processing or editing to distort, modify or add additional elements to the image. Some artists use state-of-the-art recording equipment to create macro zoom-ins or time lapses, privileging fidelity to the subject matter. Others use additional softwares to significantly modify or warp the video, creating an alternative perspective on the world that surrounds us.

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