Richard Vigniel

France

Richard Vigniel is a French artist who has been passionate about digital imagery from an early age. Drawing on his skills in computer science, he began using technology to create art in the early 2000s. His journey truly began when he discovered a music software that generated images in sync with sound. This discovery led him to develop his own toolkit for creating custom visuals, a tool that has evolved alongside technological advancements and his own artistic sensibility. This application has become his "digital brush," allowing him to create unique works by combining color filters, algorithms, and transformations on initial or entirely new images. Depending on the filters applied, the outcome can range from psychedelic abstractions to highly structured geometric forms, with colors intertwining in vibrant harmony.

Since 2011, Richard Vigniel has showcased his work in France and the canton of Geneva. In February 2019, he exhibited at Inkgallery in Rue de la Corraterie and at the Lausanne International Contemporary Art Fair (Lausanne Art Fair) in May 2019. His art has also been featured in the "Fashion & Art Show" and "Artistic Afterworks" events organized by Monada in Geneva. With his ability to blend technology and art, he has established himself as an innovative creator, continuously exploring new visual possibilities.


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Roses de feu

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The colors of this piece come directly from a photo of a beautiful bouquet of roses, without alteration, while the dynamics of the vortices are generated by creative assembly mixing music and algorithms. 
technique

generative art

format

landscape

duration

00:00

year

n/a

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More from Richard Vigniel

More on digital art

Generative art
Generative art refers to a way of creating artworks using an autonomous system. In digital art, these are usually generated from code and algorithms created by the artist, often with certain predefined parameters or systems. Although these parameters guide the final outcome of the work, generative art is generally a surprising way to create artworks, as the results are often unexpected and the number of possible outcomes can be infinite.
AI
AI art is a branch of generative art that uses artificial intelligence. Unlike other generative artworks, AI artworks use specific complex algorithms and models derived from machine learning. The most common methods for creating AI art today are GANs (generative adversarial networks) or proprietary prompting platforms such as ChatGPT, Sora, Midjourney, or Dall-e.
3D
3D art uses 3D software such as Blender, Cinema4D, Houdini, or video game software such as Unity to create works of art. In 3D works, artists can either arrange assets (the 'objects' in a 3D artwork or world) that they have created themselves or purchased from other creators to create elaborate environments and scenes (an approach to 3D art called 'set dressing'), or specialize in sculpting, which involves creating their own objects and assets.
Photogrammetry
Photogrammetry is a specialized 3D technique that allows 3D objects to be created from numerous photographs taken of an object or scene from multiple angles. These photos are then compiled to determine the specific positioning, shape, and dimensions of the object in space, and then converted into a 3D model. Initially developed for engineering and urban planning, photogrammetry has become a way for artists to produce extremely accurate 3D models from real-life images.
Collage
An extension of the traditional, plastic approach to collage, digital collage involves searching for and cutting out multiple images, extracting them from their original context, and recomposing them in a new arrangement to create a work of art. Artists can use their own photographs or find images on the internet.
Illustration
Digital illustrations are created using software such as Adobe Illustrator, Photoshop, or Procreate. As with drawing on paper, the artist uses a stylus to sketch a figure or object, usually on a tablet, to construct a scene or artistic universe. Unlike traditional drawing methods, digital illustration is much more forgiving, as mistakes can be easily corrected and drawn elements and objects can be easily moved around within a scene.
Video
Video artworks primarily use a recording camera, but may sometimes include additional post-processing or editing to distort, modify or add additional elements to the image. Some artists use state-of-the-art recording equipment to create macro zoom-ins or time lapses, privileging fidelity to the subject matter. Others use additional softwares to significantly modify or warp the video, creating an alternative perspective on the world that surrounds us.

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