landscape
generative art
04:00
2022
Nicolas MICHEL (aka Milkorva) is a french visual artist and live performer based in Paris. Holding a master’s degree in Contemporary Art (Sorbonne, Paris), he has been specialized in and has worked with generative visual creation for several years. Collaborating with his longtime friend Valentin Fayaud, they co-founded TS/CN in 2020, a digital creative studio focused on designing audiovisual installations and performances (A/V).
Persistently exploring the connection between the abstract and the figurative through computational means, the artist redefines the role of technology at the core of the production process. The computer dialogue becomes generative and transcends the initial embryo. Milkorva’s work isn’t confined by time or exhibition space. Its constant evolution offers observers the chance to partake in a distinctive, personal, and renewable encounter.

Percussive Displacement is generative digital sculpture.
The project is based on the creation of autonomous audio and video programs that interact with each other to feed themselves. Each work created is the result of a deep correlation between its two mediums.
A hybrid material is formed and distorted itself in contact with the sound, generating immersive and hypnotic digital landscapes. Then each new visual texture is altering the different layers of sound already present in the composition. The audio fragments, and the sound synthesis dialogue with different video languages (2D, 3D, synthesis, noise generator) using data. The result is a vast nodal environment, where each parameter is connected to another, comparable to a neural network.
It is no longer clear who the initial composition, the image, the sound or a third party; the only thing that stays is a communication where content is developed and reproduced endlessly. These computer-generated installations propose to reconcile the figurative and the abstract, the symbolic and the conceptual. Each piece has physical similarities with the real world (impression of smoke, fire, waterfall, waves, etc.). By recapturing the proposals of the computer, the duo explores the relationship between a real representation of a substance and its digital simulation. They play with the reference points and codes of the spectator. The virtual environment disrupts the forms, volumes and spaces.
Sound composition : Valentin Fayaud
generative art
landscape
04:00
2022