Yongwoon Shin

South Korea

Yongwoon Shin is a media artist who utilizes holes, fiction, and academically established magical phenomena to visualize the possibilities within the impossible through objects that are considered trivial in our daily lives. As a former member of the South Korean national team in magic, he incorporates magical mechanisms and phenomena into digital works, creating works that resemble magic only imaginable through fantasy. He holds a Bachelor's degree in Magic Studies from Dong-A Health University, a Bachelor's degree in Media and Film Studies from Korea National Open University, and is currently pursuing a Master's degree in Cultural Convergence Technology Cooperative Program at Changwon National University. Based in Korea, he is deeply immersed in experimental convergent media art that combines culture, arts, and technology.

His representative series, "FICTION: The Hole" series, began with exhibitions in major art museums and galleries in Gimhae, including Gimhae Cultural Foundation Yoon Seul Art Museum (Korea, 2023), West Gimhae Cultural Center (Korea, 2022), Changwon Cultural Foundation 3ㆍ15 Art Center (Korea, 2023), House of Gyeongnam Provincial Governer (Korea, 2023), Docent Gallery (Korea, 2023), Jinyoung Station Railway Museum (Korea, 2023) and Shin-A Art Center (Korea, 2023). Furthermore, his works have been showcased internationally through exhibitions such as Double Interface (Seoul, 2023) by Art Innovation in Italy and Floating Pixels (USA, 2023), The Pixels Show (USA, 2024), continuing his diverse artistic activities both domestically and internationally. In 2024, he was selected as an artist at NKF 2024 (NFT KOREA FESTIVAL) and won the Gaudi World Foundation NFT Art Award.


Yongwoon_Shin_Collage.jpg

Fingernail moon

Fingernail_moon_Yongwoon_Shin_Collage.mp4

"I like the nail moon."

"I can pick the nail moon for you!"

My wife's favorite nail moon. I am ready to make such a nail moon at any time. The fingernail moon is an artwork that embodies the sentiment for a loved one. By creatively representing the crescent moon, known as the fingernail moon, through a hole, it demonstrates that the feelings of love can be beautifully conveyed through imagination.

technique

collage

format

portrait

duration

03:00

year

2024

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Generative art
Generative art refers to a way of creating artworks using an autonomous system. In digital art, these are usually generated from code and algorithms created by the artist, often with certain predefined parameters or systems. Although these parameters guide the final outcome of the work, generative art is generally a surprising way to create artworks, as the results are often unexpected and the number of possible outcomes can be infinite.
AI
AI art is a branch of generative art that uses artificial intelligence. Unlike other generative artworks, AI artworks use specific complex algorithms and models derived from machine learning. The most common methods for creating AI art today are GANs (generative adversarial networks) or proprietary prompting platforms such as ChatGPT, Sora, Midjourney, or Dall-e.
3D
3D art uses 3D software such as Blender, Cinema4D, Houdini, or video game software such as Unity to create works of art. In 3D works, artists can either arrange assets (the 'objects' in a 3D artwork or world) that they have created themselves or purchased from other creators to create elaborate environments and scenes (an approach to 3D art called 'set dressing'), or specialize in sculpting, which involves creating their own objects and assets.
Photogrammetry
Photogrammetry is a specialized 3D technique that allows 3D objects to be created from numerous photographs taken of an object or scene from multiple angles. These photos are then compiled to determine the specific positioning, shape, and dimensions of the object in space, and then converted into a 3D model. Initially developed for engineering and urban planning, photogrammetry has become a way for artists to produce extremely accurate 3D models from real-life images.
Collage
An extension of the traditional, plastic approach to collage, digital collage involves searching for and cutting out multiple images, extracting them from their original context, and recomposing them in a new arrangement to create a work of art. Artists can use their own photographs or find images on the internet.
Illustration
Digital illustrations are created using software such as Adobe Illustrator, Photoshop, or Procreate. As with drawing on paper, the artist uses a stylus to sketch a figure or object, usually on a tablet, to construct a scene or artistic universe. Unlike traditional drawing methods, digital illustration is much more forgiving, as mistakes can be easily corrected and drawn elements and objects can be easily moved around within a scene.
Video
Video artworks primarily use a recording camera, but may sometimes include additional post-processing or editing to distort, modify or add additional elements to the image. Some artists use state-of-the-art recording equipment to create macro zoom-ins or time lapses, privileging fidelity to the subject matter. Others use additional softwares to significantly modify or warp the video, creating an alternative perspective on the world that surrounds us.

Collections with the artist

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