Joseba Elorza, also known as MiraRuido, was born in Vitoria-Gasteiz, a small town in northern Spain. He initially studied sound engineering, but his artistic interests led him to collage, a technique he has been practicing for over 15 years. Shortly after posting his first works online, he received his first commissions from magazines; since then, his illustrations have appeared in publications such as Esquire, the Wall Street Journal, and The Hollywood Reporter, among others. Eager to continue developing his technique, he began animating his collages in 2013, thereby adding a temporal dimension to his work. The artist uses collage as a technique to decontextualize common knowledge, reconfigure our senses, and blend the known past with the unknown future. His works capture snapshots of another world, where anything seems possible, and convey an ironic sense of humor toward modern society by choosing to depict ordinary, familiar things in a new and disorienting way.

With the release of his first animations, he began receiving new commissions in this genre: with music videos being one of his main areas of interest, he has created numerous award-winning works, including collaborations with renowned artists and brands such as Green Day, the National Geographic Channel, and Amazon Studios. Over the course of nearly two decades of creative work, MiraRuido has combined projects for clients with personal projects that have served as a driving force behind his artistic development. His talent has been recognized internationally, with prestigious awards such as the Silk Road Award (Grand Prix at the Cannes International Independent Film Festival), the Gold Medal at the New York Festivals, and several Best Music Video awards (Chicago Film Awards, Venice Shorts Film Awards, Musicbed Film Festival, etc.). Her work has also been showcased at major events around the world, such as Nft.NYC (United States), Digital Paradise (China), and the Awwwards Conference (Netherlands).


MiraRuido_Collage.jpg

Roomscape 02

Roomscape_02_MiraRuido_Collage.mp4

Second piece of the “Roomscape” series.

technique

collage

format

landscape

duration

01:00

year

2023

Transport

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More from MiraRuido

More on digital art

Generative art
Generative art refers to a way of creating artworks using an autonomous system. In digital art, these are usually generated from code and algorithms created by the artist, often with certain predefined parameters or systems. Although these parameters guide the final outcome of the work, generative art is generally a surprising way to create artworks, as the results are often unexpected and the number of possible outcomes can be infinite.
AI
AI art is a branch of generative art that uses artificial intelligence. Unlike other generative artworks, AI artworks use specific complex algorithms and models derived from machine learning. The most common methods for creating AI art today are GANs (generative adversarial networks) or proprietary prompting platforms such as ChatGPT, Sora, Midjourney, or Dall-e.
3D
3D art uses 3D software such as Blender, Cinema4D, Houdini, or video game software such as Unity to create works of art. In 3D works, artists can either arrange assets (the 'objects' in a 3D artwork or world) that they have created themselves or purchased from other creators to create elaborate environments and scenes (an approach to 3D art called 'set dressing'), or specialize in sculpting, which involves creating their own objects and assets.
Photogrammetry
Photogrammetry is a specialized 3D technique that allows 3D objects to be created from numerous photographs taken of an object or scene from multiple angles. These photos are then compiled to determine the specific positioning, shape, and dimensions of the object in space, and then converted into a 3D model. Initially developed for engineering and urban planning, photogrammetry has become a way for artists to produce extremely accurate 3D models from real-life images.
Collage
An extension of the traditional, plastic approach to collage, digital collage involves searching for and cutting out multiple images, extracting them from their original context, and recomposing them in a new arrangement to create a work of art. Artists can use their own photographs or find images on the internet.
Illustration
Digital illustrations are created using software such as Adobe Illustrator, Photoshop, or Procreate. As with drawing on paper, the artist uses a stylus to sketch a figure or object, usually on a tablet, to construct a scene or artistic universe. Unlike traditional drawing methods, digital illustration is much more forgiving, as mistakes can be easily corrected and drawn elements and objects can be easily moved around within a scene.
Video
Video artworks primarily use a recording camera, but may sometimes include additional post-processing or editing to distort, modify or add additional elements to the image. Some artists use state-of-the-art recording equipment to create macro zoom-ins or time lapses, privileging fidelity to the subject matter. Others use additional softwares to significantly modify or warp the video, creating an alternative perspective on the world that surrounds us.

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