Ali Phi

Iran

Ali Phi (b. 1987, Tehran) is an Iranian-born transmedia artist, creative technologist, and musician currently based in Toronto. With a background in environmental engineering and experimental film, his multidisciplinary practice spans programming, generative audiovisual design, interactive media, and immersive installations. He explores architecture and spatial elements—both metaphorically and physically—crafting works that reveal the poetic interplay between geometry, light, science, and cultural memory. Drawing on ancient Persian motifs and Middle Eastern rituals, his creations reimagine heritage through a futuristic lens, bridging tradition with digital innovation.

In 2013, he founded NULLSIGHT, a Toronto-based collective of artists and programmers that curates and supports projects in digital arts and music. Since 2014, he has also been the independent curator of TADAEX (Tehran Annual Digital Art Exhibition). His work has been exhibited internationally at festivals and institutions such as Ars Electronica (Austria), Mutek (Canada), Patchlab (Poland), Tasmeem Doha (Qatar), TADAEX (Iran), and the Tehran Architecture Biennial, as well as in Germany, the UAE, and beyond. He continues to develop cross-disciplinary projects that explore digital culture and contemporary art across borders.


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Antitaimwaiz - vertical

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His art depicts the relationship between geometry, science, light and poetry ; and his creations include motifs from ancient Persia, the forgotten essence of Iran and the Middle East way of life. Ali Phi has indeed relied on the exploration of rituals and the roots of this culture in art and architecture to build his futuristic utopia.
technique

generative art

format

portrait

duration

02:08

year

n/a

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More from Ali Phi

More on digital art

Generative art
Generative art refers to a way of creating artworks using an autonomous system. In digital art, these are usually generated from code and algorithms created by the artist, often with certain predefined parameters or systems. Although these parameters guide the final outcome of the work, generative art is generally a surprising way to create artworks, as the results are often unexpected and the number of possible outcomes can be infinite.
AI
AI art is a branch of generative art that uses artificial intelligence. Unlike other generative artworks, AI artworks use specific complex algorithms and models derived from machine learning. The most common methods for creating AI art today are GANs (generative adversarial networks) or proprietary prompting platforms such as ChatGPT, Sora, Midjourney, or Dall-e.
3D
3D art uses 3D software such as Blender, Cinema4D, Houdini, or video game software such as Unity to create works of art. In 3D works, artists can either arrange assets (the 'objects' in a 3D artwork or world) that they have created themselves or purchased from other creators to create elaborate environments and scenes (an approach to 3D art called 'set dressing'), or specialize in sculpting, which involves creating their own objects and assets.
Photogrammetry
Photogrammetry is a specialized 3D technique that allows 3D objects to be created from numerous photographs taken of an object or scene from multiple angles. These photos are then compiled to determine the specific positioning, shape, and dimensions of the object in space, and then converted into a 3D model. Initially developed for engineering and urban planning, photogrammetry has become a way for artists to produce extremely accurate 3D models from real-life images.
Collage
An extension of the traditional, plastic approach to collage, digital collage involves searching for and cutting out multiple images, extracting them from their original context, and recomposing them in a new arrangement to create a work of art. Artists can use their own photographs or find images on the internet.
Illustration
Digital illustrations are created using software such as Adobe Illustrator, Photoshop, or Procreate. As with drawing on paper, the artist uses a stylus to sketch a figure or object, usually on a tablet, to construct a scene or artistic universe. Unlike traditional drawing methods, digital illustration is much more forgiving, as mistakes can be easily corrected and drawn elements and objects can be easily moved around within a scene.
Video
Video artworks primarily use a recording camera, but may sometimes include additional post-processing or editing to distort, modify or add additional elements to the image. Some artists use state-of-the-art recording equipment to create macro zoom-ins or time lapses, privileging fidelity to the subject matter. Others use additional softwares to significantly modify or warp the video, creating an alternative perspective on the world that surrounds us.

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