landscape
illustration
01:06
2026
A hybrid artist by nature, Mélanie Ertaud weaves. Between video games, animated film, immersive experiences, and painting, she constructs worlds where the boundaries between disciplines are not limits but passages. Her work is born from this porosity. Having long shaped virtual worlds as a Concept Artist and Art Director, her practice gradually moves away from the screen to return to materiality. From digital to traditional, what interests her is the deep coherence of a world: its light, its textures, what makes it inhabitable and instantly recognizable. Each project is an invitation to cross through. In video games and animated film, she creates spaces that carry memory. In immersive experiences, she pushes this gesture further, until the viewer no longer simply observes, but inhabits. Her painting extends this movement in another way. Oil, texture, raw material — through them, she translates the fragility of the living and the intensity of the moment, nourished by her physical engagement with the world: mountaineering and sailing.
This research finds its fullest expression in her exhibitions. In 2024 at MOB Hôtel in Lyon, then in 2025 at Galerie Alcôve, she unfolds 360° installations where oil painting, projection, and live piano composition respond to one another: spaces designed to be both traversed and felt.

Inversion n.
A reversal of the natural order in the mountains: the cold settles at the bottom of the valley, beneath a sea of mist, while the peaks above keep the warm light of evening.
By evening, the valley vanishes beneath the mist and the mountain keeps the last gold for itself. Above the cold, a chalet lights its lamp, its smoke rises straight up, a hamlet holds on to the day.
illustration
landscape
01:06
2026