United Kingdom

Jesse Stone is an artist from Gibraltar whose colourful landscape collages are inspired by travel, nature and a love of the outdoors. Through his distinctive use of colour and layered compositions, he creates vibrant, immersive landscapes that evoke a sense of wonder, nostalgia and adventure. Drawing on human emotion, Jesse’s work invites people to pause, explore and experience the world through a more colourful perspective.

Jesse holds a Bachelor’s degree (with honours) in Graphic Design & Illustration from Liverpool John Moores University. Since 2020, he has been developing his artistic practice under the name Stonecollages, and works as a professional freelance artist. Throughout his career, Jesse has collaborated with major names such as Adobe, Penguin Books UK, the Los Angeles Times, Level Shoes and Starbucks Gibraltar, amongst others. He has also collaborated with Maezen, a startup clothing brand specialising in embroidered apparel, on a one-off collection featuring his artwork, which sold out. He has exhibited his work internationally at Groundseesaw Seongsu in Seoul, South Korea, and was honoured with the Entrepreneur Rising Star Award at the Gibraltar Startup & Business Awards 2024.


Jesse Stone (headshot).jpg

Lost In Paradise

Lost_In_Paradise_Jesse_Stone_Collage.mp4

A colourful retreat where glowing skies and tranquil waters invite viewers to disconnect from the everyday and embrace a slower pace of life.

technique

collage

format

portrait

duration

01:35

year

2022

Transport

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More from Jesse Stone

More on digital art

Generative art
Generative art refers to a way of creating artworks using an autonomous system. In digital art, these are usually generated from code and algorithms created by the artist, often with certain predefined parameters or systems. Although these parameters guide the final outcome of the work, generative art is generally a surprising way to create artworks, as the results are often unexpected and the number of possible outcomes can be infinite.
AI
AI art is a branch of generative art that uses artificial intelligence. Unlike other generative artworks, AI artworks use specific complex algorithms and models derived from machine learning. The most common methods for creating AI art today are GANs (generative adversarial networks) or proprietary prompting platforms such as ChatGPT, Sora, Midjourney, or Dall-e.
3D
3D art uses 3D software such as Blender, Cinema4D, Houdini, or video game software such as Unity to create works of art. In 3D works, artists can either arrange assets (the 'objects' in a 3D artwork or world) that they have created themselves or purchased from other creators to create elaborate environments and scenes (an approach to 3D art called 'set dressing'), or specialize in sculpting, which involves creating their own objects and assets.
Photogrammetry
Photogrammetry is a specialized 3D technique that allows 3D objects to be created from numerous photographs taken of an object or scene from multiple angles. These photos are then compiled to determine the specific positioning, shape, and dimensions of the object in space, and then converted into a 3D model. Initially developed for engineering and urban planning, photogrammetry has become a way for artists to produce extremely accurate 3D models from real-life images.
Collage
An extension of the traditional, plastic approach to collage, digital collage involves searching for and cutting out multiple images, extracting them from their original context, and recomposing them in a new arrangement to create a work of art. Artists can use their own photographs or find images on the internet.
Illustration
Digital illustrations are created using software such as Adobe Illustrator, Photoshop, or Procreate. As with drawing on paper, the artist uses a stylus to sketch a figure or object, usually on a tablet, to construct a scene or artistic universe. Unlike traditional drawing methods, digital illustration is much more forgiving, as mistakes can be easily corrected and drawn elements and objects can be easily moved around within a scene.
Video
Video artworks primarily use a recording camera, but may sometimes include additional post-processing or editing to distort, modify or add additional elements to the image. Some artists use state-of-the-art recording equipment to create macro zoom-ins or time lapses, privileging fidelity to the subject matter. Others use additional softwares to significantly modify or warp the video, creating an alternative perspective on the world that surrounds us.

Collections with the artist

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  • Sparkly_Sunset_-_Horizontal_Edurne_Andono_Video.mp4
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  • Where did you scan from

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