Patty Madden

United States of America

Patty Madden is a digital creator, product designer, artist and art director. She began her career as an architectural interior designer. She has pioneered new technologies for art and design, while designing and developing decorative products. She studied fashion design at Parsons School of Design. She originally started creating 3D animations to promote her products and enjoyed doing that so much that she wanted to pursue 3D animation as an art form. She often uses her pattern designs in her "Fantasy Room and Outdoor Garden" animations using unique applications. Loving patterns, she has designed thousands of them.


Patty uses 3D animation to create a surrealistic environment for her art that elevates the viewer to an other worldly environment that straddles the line between fantasy and reality. While focusing the attention of how the work is presented she attempts to interpret the emotions and sensibilities of the viewer, while projecting her own feelings through fluid motion. “A world in turmoil motivates me to find a way to escape into the deep sanctuaries of my mind, allowing only beauty and peacefulness to prevail as the motion becomes grounding.” - Patty Madden.


Patty_Madden_3D.jpg

Golden Hour Escape

Golden_Hour_Escape_Patty_Madden_3D.mp4

Rocking gently in the golden light as the mist rises within, this is where the outside world ends and the present world begins.


Patty Madden's work takes inspiration from the healing properties of nature. Often used as an aid to meditation, the artist's work uses digital tools and 3D technologies to present a comforting, surreal environment that provides space for reflection and repose. 

technique

3d

format

portrait

duration

01:00

year

2022

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Generative art
Generative art refers to a way of creating artworks using an autonomous system. In digital art, these are usually generated from code and algorithms created by the artist, often with certain predefined parameters or systems. Although these parameters guide the final outcome of the work, generative art is generally a surprising way to create artworks, as the results are often unexpected and the number of possible outcomes can be infinite.
AI
AI art is a branch of generative art that uses artificial intelligence. Unlike other generative artworks, AI artworks use specific complex algorithms and models derived from machine learning. The most common methods for creating AI art today are GANs (generative adversarial networks) or proprietary prompting platforms such as ChatGPT, Sora, Midjourney, or Dall-e.
3D
3D art uses 3D software such as Blender, Cinema4D, Houdini, or video game software such as Unity to create works of art. In 3D works, artists can either arrange assets (the 'objects' in a 3D artwork or world) that they have created themselves or purchased from other creators to create elaborate environments and scenes (an approach to 3D art called 'set dressing'), or specialize in sculpting, which involves creating their own objects and assets.
Photogrammetry
Photogrammetry is a specialized 3D technique that allows 3D objects to be created from numerous photographs taken of an object or scene from multiple angles. These photos are then compiled to determine the specific positioning, shape, and dimensions of the object in space, and then converted into a 3D model. Initially developed for engineering and urban planning, photogrammetry has become a way for artists to produce extremely accurate 3D models from real-life images.
Collage
An extension of the traditional, plastic approach to collage, digital collage involves searching for and cutting out multiple images, extracting them from their original context, and recomposing them in a new arrangement to create a work of art. Artists can use their own photographs or find images on the internet.
Illustration
Digital illustrations are created using software such as Adobe Illustrator, Photoshop, or Procreate. As with drawing on paper, the artist uses a stylus to sketch a figure or object, usually on a tablet, to construct a scene or artistic universe. Unlike traditional drawing methods, digital illustration is much more forgiving, as mistakes can be easily corrected and drawn elements and objects can be easily moved around within a scene.
Video
Video artworks primarily use a recording camera, but may sometimes include additional post-processing or editing to distort, modify or add additional elements to the image. Some artists use state-of-the-art recording equipment to create macro zoom-ins or time lapses, privileging fidelity to the subject matter. Others use additional softwares to significantly modify or warp the video, creating an alternative perspective on the world that surrounds us.

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