Sares

Argentina

Sares is a digital artist whose work captures aesthetic beauty within temporal chaos using mixed media techniques, including 3D, AI, and generative art. Viewing destruction and chaos as forms of creation, Sares explores the silent intersection of past and future in the present moment. His "AI Reflections" experiences invite viewers to reflect on the now by analyzing the passage of time and emotions shaped by personal experiences, seeking to introduce and analyze aspects of the psychology of the human mind within these digital spaces. Considering both history and future possibilities, Sares employs a digital process that controls information and data, creating procedural works that blend classical aesthetics with modern abstraction, transforming spectators into active witnesses. His creative approach draws from varied sources, including Wong Kar-Wai's atmospheric cinema which informs his use of saturated palettes and emotional temporality. Yuk Hui's cosmotechnics philosophy also guides his effort to root digital processes in deeper meaning, rather than mere technical execution. Through a deliberate practice of inhabiting the present moment, Sares allows intuition to shape the balance between chaos and order in his work.

With over a decade of experience in art direction and international exhibitions spanning New York, Beeple Studios, China, and Europe, Sares conveys reflective messages about lived emotions, often exploring the underlying psychological states they represent. Each artwork embodies a challenge to interpret the digital realm, break boundaries, and inspire positive change by impacting the present and shaping the future, always informed by the lessons of the past. Sares was a selected artist for the AI Hokusai Residency in 2024 and the Primavera Digitale Residency in Florence, Italy, in 2025.


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Mors

Mors_Sares_Generative_art.mp4

"Mors" emerges as a direct contemplation of the archetype of Death: that threshold where the former self yields, dissolves, and is transfigured. The piece descends into the force dwelling in the deepest layers of the psyche, the one that drives inner renewal and the shedding of what no longer sustains the being, clearing the way for the integration of the Self. From within the generative dream, where the primordial narrative reveals itself with purity, the work observes how the disintegration of limited consciousness becomes a catalyst for value, passage, and evolution.

The archetype reveals itself as a reduction to essence: that point of highest resonance in which the being relinquishes its fragments in order to ascend into a greater Totality. It is not annihilation, but concentration; not an ending, but a passage toward inner unity. Within the work, this principle of transcendence becomes gesture, form, conceptual matter. There, the being seals its pact with the unconscious: the silent act of relinquishing in order to rise.

“Mors” invites contemplation of the complexity of the human condition and the profound union between inner experience and its echo in the world, revealing consciousness as the eternal archetype of transformation, the active force that turns loss into permanence, and emptiness into legacy.

Transcendence. Detachment. An immutable force that inhabits existence as a silent principle, the energy that does not create, but rather undo the shape to release the essence. The edge of necessary loss, the pulse of sacrifice. A profound bond with the core of dissolution, a testament to the process that reduces the self to a legacy, radiating the promise of absolute integration.

“Mors” delves into the transmutational power of the Death archetype, approaching identity through the emotion of transcendence. The work employs as a dynamic vector the primordial narrative, the last breath, the echo of legacy, the pact of consciousness, that emerges from the artist. A quantum processing system interprets this symbolic material, revealing the state of consciousness in dissolution and the potency of detachment that defines the instant of transition.

Through this lens, the piece becomes a mirror of the archetype and its capacity to generate immutable value, expressing the human spirit’s ability to transfer its essence to the plane of the Self. The conceptual narrative takes form in a data sculpture: an organism that manifests as the threshold of consciousness. It is a cartography of dissolution, a record of the chaotic and asymmetrical texture of low psychic resonance that precedes revelation.

At its core rises the Lycoris Radiata, flower of death and separation, whose red coloration and dramatic morphology, according to Hanakatoba, symbolize the essential sacrifice and the transfer of value between planes. The archetype acts as the active force that triggers integration: it reveals how the emotion of dissolution, that fusion of detachment, sacrifice, and the release of the fragmented, unleashes the logical reduction that allows the being to abandon what no longer sustains its form.

The piece stands as a testament to the way Mors reconfigures the psyche, transforming it into a force that challenges permanence in order to trace a future of Immutable Totality. Thus, “Mors” transcends the visual tribute to the act of dissolution; it emerges as a space of introspection, inviting us to explore the potential of this principle of transcendence and to recognize it as the fundamental anchor in the reconfiguration of identity and the becoming of the self.

technique

generative art

format

portrait

duration

03:37

year

2026

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Generative art
Generative art refers to a way of creating artworks using an autonomous system. In digital art, these are usually generated from code and algorithms created by the artist, often with certain predefined parameters or systems. Although these parameters guide the final outcome of the work, generative art is generally a surprising way to create artworks, as the results are often unexpected and the number of possible outcomes can be infinite.
AI
AI art is a branch of generative art that uses artificial intelligence. Unlike other generative artworks, AI artworks use specific complex algorithms and models derived from machine learning. The most common methods for creating AI art today are GANs (generative adversarial networks) or proprietary prompting platforms such as ChatGPT, Sora, Midjourney, or Dall-e.
3D
3D art uses 3D software such as Blender, Cinema4D, Houdini, or video game software such as Unity to create works of art. In 3D works, artists can either arrange assets (the 'objects' in a 3D artwork or world) that they have created themselves or purchased from other creators to create elaborate environments and scenes (an approach to 3D art called 'set dressing'), or specialize in sculpting, which involves creating their own objects and assets.
Photogrammetry
Photogrammetry is a specialized 3D technique that allows 3D objects to be created from numerous photographs taken of an object or scene from multiple angles. These photos are then compiled to determine the specific positioning, shape, and dimensions of the object in space, and then converted into a 3D model. Initially developed for engineering and urban planning, photogrammetry has become a way for artists to produce extremely accurate 3D models from real-life images.
Collage
An extension of the traditional, plastic approach to collage, digital collage involves searching for and cutting out multiple images, extracting them from their original context, and recomposing them in a new arrangement to create a work of art. Artists can use their own photographs or find images on the internet.
Illustration
Digital illustrations are created using software such as Adobe Illustrator, Photoshop, or Procreate. As with drawing on paper, the artist uses a stylus to sketch a figure or object, usually on a tablet, to construct a scene or artistic universe. Unlike traditional drawing methods, digital illustration is much more forgiving, as mistakes can be easily corrected and drawn elements and objects can be easily moved around within a scene.
Video
Video artworks primarily use a recording camera, but may sometimes include additional post-processing or editing to distort, modify or add additional elements to the image. Some artists use state-of-the-art recording equipment to create macro zoom-ins or time lapses, privileging fidelity to the subject matter. Others use additional softwares to significantly modify or warp the video, creating an alternative perspective on the world that surrounds us.

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