landscape
generative art
16:40
n/a
A graduate of the Surrey Institute of Art & Design in the United Kingdom and later of the London Film School, Yves Peitzner has been developing a practice at the intersection of art, design, and technology for over a decade. He teaches courses in Munich focused on AI and interaction, exploring how computational technologies can become an artistic and spatial medium in their own right. Guided as much by emerging technologies as by emotion, he works with light, sound, moving images, and computational media to create works that question how we perceive and inhabit the world. As a co-founder of Studio TISH, an art and experiential design collective driven by the conviction that people must remain at the center of all technological creation, he composes works through precise geometries, complex chromatic harmonies, poetry, and sound. His current research explores how artists, scientists, and designers can collaborate to design environments that promote emotional balance and human well-being, alongside scientific partners such as the Fraunhofer Institute for Cognitive Systems IKS.
Yves Peitzner has collaborated with Renault, BMW, Mercedes-Benz, Google, Instagram, Samsung, Sony, Hewlett Packard, Sephora, Procter & Gamble, Red Bull, Hyatt Hotels & Resorts, and Dornbracht, as well as with institutions such as NASA’s Jet Propulsion Laboratory, the Tech Interactive Museum in San José, and the Haus der Kunst in Munich. His work has been recognized with numerous international awards, including gold at the Eurobest Awards, the Red Dot Design Award, the Cresta Awards, as well as awards at the Cannes Lions and the Cannes Corporate Awards. His immersive installations have been featured in Munich, New York, the Tech Interactive Museum in San José, San Francisco, Paris, and Mumbai.

Corals is part of the Vanishing places series, which studies dialogues and tensions between the real and the artificial, the figurative and the abstract. Behind the abstraction are hidden images of ocean life. Under the artist’s direction, the work Corals was created digitally through a series of algorithms, in order to reshape our visions of nature, and especially of the ocean. The spectator is transported to new places that the artist calls Vanishing places.
"Many of our pieces interact with the elements of nature and reconstruct them in different ways. Removing figurative narratives allows the viewer to focus on purely visual features, almost as if they were looking with total detachment for new interpretations. We want to know how this changes our perception of the world around us," he says.
generative art
landscape
16:40
n/a