Marinel Sheu

Ireland

Marinel Sheu is a digital artist from Albania, currently based in Dublin, Ireland. His artistic journey began at age 14 with Photoshop, and over the years he has explored a variety of mediums to develop a rich and personal visual language. Deeply inspired by Japanese and European artists like Katsuhiro Otomo, David Hockney, Moebius, Hiroshi Nagai, and Eijin Suzuki, Marinel blends futuristic city-pop aesthetics with the warmth and familiarity of Mediterranean and European culture. His work draws from his childhood memories in Albania and his travels around the Mediterranean, merging nostalgia with a refined graphic sensibility.

Now a full-time artist with over ten years of experience, Marinel has collaborated with global brands such as Gucci, Disney, Netflix, NBC, and Vice, and has worked alongside figures like Daniel Arsham and Nabil. His ongoing projects include The Mediterranean Life, which celebrates summer in the Mediterranean; Green Shower Thoughts, a cinematic series paired with introspective quotes; and Streets of Éire, a tribute to the streets of Ireland. Marinel actively shares his work on social media, where he has cultivated a strong international community of collectors and admirers. Looking ahead, he aims to expand his creative horizons beyond graphic and illustrative design, exploring automotive, industrial, interior, and fashion design.


Marinel_Sheu_Illustration.png

Lonely Nights - Horizontal

Lonely_Nights_-_Horizontal_Marinel_Sheu_Illustration.mp4

An artwork for times of isolation. ☔️ 🐻

technique

illustration

format

landscape

duration

01:04

year

2023

WANT TO BRING ART INTO YOUR SPACE?

More from Marinel Sheu

More on digital art

Generative art
Generative art refers to a way of creating artworks using an autonomous system. In digital art, these are usually generated from code and algorithms created by the artist, often with certain predefined parameters or systems. Although these parameters guide the final outcome of the work, generative art is generally a surprising way to create artworks, as the results are often unexpected and the number of possible outcomes can be infinite.
AI
AI art is a branch of generative art that uses artificial intelligence. Unlike other generative artworks, AI artworks use specific complex algorithms and models derived from machine learning. The most common methods for creating AI art today are GANs (generative adversarial networks) or proprietary prompting platforms such as ChatGPT, Sora, Midjourney, or Dall-e.
3D
3D art uses 3D software such as Blender, Cinema4D, Houdini, or video game software such as Unity to create works of art. In 3D works, artists can either arrange assets (the 'objects' in a 3D artwork or world) that they have created themselves or purchased from other creators to create elaborate environments and scenes (an approach to 3D art called 'set dressing'), or specialize in sculpting, which involves creating their own objects and assets.
Photogrammetry
Photogrammetry is a specialized 3D technique that allows 3D objects to be created from numerous photographs taken of an object or scene from multiple angles. These photos are then compiled to determine the specific positioning, shape, and dimensions of the object in space, and then converted into a 3D model. Initially developed for engineering and urban planning, photogrammetry has become a way for artists to produce extremely accurate 3D models from real-life images.
Collage
An extension of the traditional, plastic approach to collage, digital collage involves searching for and cutting out multiple images, extracting them from their original context, and recomposing them in a new arrangement to create a work of art. Artists can use their own photographs or find images on the internet.
Illustration
Digital illustrations are created using software such as Adobe Illustrator, Photoshop, or Procreate. As with drawing on paper, the artist uses a stylus to sketch a figure or object, usually on a tablet, to construct a scene or artistic universe. Unlike traditional drawing methods, digital illustration is much more forgiving, as mistakes can be easily corrected and drawn elements and objects can be easily moved around within a scene.
Video
Video artworks primarily use a recording camera, but may sometimes include additional post-processing or editing to distort, modify or add additional elements to the image. Some artists use state-of-the-art recording equipment to create macro zoom-ins or time lapses, privileging fidelity to the subject matter. Others use additional softwares to significantly modify or warp the video, creating an alternative perspective on the world that surrounds us.

Collections with the artist

  • Great_Piece_of_Australia_II__Luke_Conroy_3D.mp4
    Eternal Summer
    133 artworks
  • Tokyo_s_Midnight__東京の真夜中_Ilan_Derech_Video.mp4
  • Lighthouse_By_Night_Sophie_Donaj_Illustration.mp4
  • +500
    artists
    View more
    +10k
    artworks
    View more

    Where did you scan from

    RATE YOUR EXPERIENCE