portrait
generative art
04:07
2024
Clément Rignault, known by the artist name Gamgie, is a multidisciplinary creator based in Lyon, France. Describing himself as a digital artist, creative coder, engineer, author and performer, he develops installations, performances and stage works where digital technology becomes a gateway to imagination. Through generative artworks built with code and physics-based systems, he creates abstract visual environments in which particles and forms evolve through computational processes. Using tools such as the game engine Unity, his practice explores interactive and contemplative experiences where participants and performers become part of the artwork itself. Inspired by nature, the cosmos, and scientific disciplines—particularly physics and mathematics—his work revolves around a central question: what is reality? His pieces open spaces for imagination, contemplation and introspection.
In 2011 he co-founded the company Augmented Magic in Paris with magician Moulla, exploring the intersection between illusion, digital art and video projection. Over the following five years, he collaborated on the creation of performances, installations and stage pieces presented at international festivals, events and television programs. Alongside his artistic work, Gamgie also investigates altered states of consciousness and the expressive potential of the body. This exploratory approach has led him to experiment with practices such as meditation, fasting, long-distance walking and expeditions in extreme environments, as well as physical forms of expression including dance and clowning.

This work explores an instinctive question:
How can we sense a threat before we even understand it? Which sense alerts us when something demands our attention for survival? How can I react to an immense cosmic force that is beyond my comprehension? What would I do if I were faced with a black hole?
The image conjures up this confrontation. It does not represent danger: it evokes it, as we feel it in a dream, when the threat is never clearly named, but absolutely real. What would I do if I saw this black hole in a dream? Flee, resist, observe, accept?
The circle becomes a central sign. Neither completely empty nor completely full, it acts as a threshold. A point of concentration where fear, fascination, and abandonment intersect. Perhaps the question is not to fight against what it embodies, but to listen to what it is trying to tell us.
Aeternity is a series of video works exploring perception, consciousness, and the vertigo of infinity.
Through abstract forms, oscillating structures, and dynamic fields of force, the series questions how the human mind attempts to grasp what fundamentally exceeds it.
Each work creates tension between order and chaos, harmony and noise, attraction and threat.
Recurring motifs — circles, layers, flows, vibrations — evoke both cosmic phenomena and inner mental landscapes.
The images do not represent reality; they activate it, inviting the viewer to reconstruct meaning through projection, intuition, and imagination.
Aeternity focuses on thresholds:
between the self and its dissolution,
between linear time and cyclical time,
between matter and abstraction.
The series proposes a contemplative encounter with infinity — not as a concept to be understood, but as a fragile, unstable, and deeply human experience.
generative art
portrait
04:07
2024