Tamsin Smyth

Australia

Tamsin Smyth aka Tamsyland, is an Australian multi-disciplinary artist and pattern designer whose exploration of neuroaesthetics has been a key factor in shaping her practice. Neuroaesthetics focuses on how the mind responds to visual stimuli, such as curiosity, surprise, and wonder—emotions that art can evoke, essential to our mental well-being. Tamsin discovered that colour, with its ability to elicit specific emotional responses, became a powerful tool in her work.


In recent years, Tamsin has expanded her practice by incorporating generative AI into her art-making process, a technique she refers to as ai-deating. Through AI, she finds a broader way to connect with her inner world and externalise her artistic vision in unexpected and transformative ways. For Tamsin, AI is not just a tool but a partner in her creative journey, enabling her to push boundaries and explore new ideas. Tamsin crafts surreal, futuristic visuals where glowing chromatic lightscapes, smooth gradients, and deep-space textures evoke a sense of wonder, merging reality with otherworldly dreamtimes. Tamsin has a diploma in graphic design from Swinburne University Melbourne. She worked as a full-time illustrator for a number of newspapers and as senior artist and art director for a children’s animated TV show where she was awarded a Digital Emmy in 2013 for her work on a transmedia project featuring apps that children can use in the natural world.


TamsinSmyth-portrait-2-mono.jpg

Bee Transmutation Longform

Bees are harmonic custodians of Earth’s memory. They are not peripheral to Earth's balance—they are central waveform agents of Her harmonic song.
technique

ai

format

portrait

duration

01:20

year

2025

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More from Tamsin Smyth

More on digital art

Generative art
Generative art refers to a way of creating artworks using an autonomous system. In digital art, these are usually generated from code and algorithms created by the artist, often with certain predefined parameters or systems. Although these parameters guide the final outcome of the work, generative art is generally a surprising way to create artworks, as the results are often unexpected and the number of possible outcomes can be infinite.
AI
AI art is a branch of generative art that uses artificial intelligence. Unlike other generative artworks, AI artworks use specific complex algorithms and models derived from machine learning. The most common methods for creating AI art today are GANs (generative adversarial networks) or proprietary prompting platforms such as ChatGPT, Sora, Midjourney, or Dall-e.
3D
3D art uses 3D software such as Blender, Cinema4D, Houdini, or video game software such as Unity to create works of art. In 3D works, artists can either arrange assets (the 'objects' in a 3D artwork or world) that they have created themselves or purchased from other creators to create elaborate environments and scenes (an approach to 3D art called 'set dressing'), or specialize in sculpting, which involves creating their own objects and assets.
Photogrammetry
Photogrammetry is a specialized 3D technique that allows 3D objects to be created from numerous photographs taken of an object or scene from multiple angles. These photos are then compiled to determine the specific positioning, shape, and dimensions of the object in space, and then converted into a 3D model. Initially developed for engineering and urban planning, photogrammetry has become a way for artists to produce extremely accurate 3D models from real-life images.
Collage
An extension of the traditional, plastic approach to collage, digital collage involves searching for and cutting out multiple images, extracting them from their original context, and recomposing them in a new arrangement to create a work of art. Artists can use their own photographs or find images on the internet.
Illustration
Digital illustrations are created using software such as Adobe Illustrator, Photoshop, or Procreate. As with drawing on paper, the artist uses a stylus to sketch a figure or object, usually on a tablet, to construct a scene or artistic universe. Unlike traditional drawing methods, digital illustration is much more forgiving, as mistakes can be easily corrected and drawn elements and objects can be easily moved around within a scene.
Video
Video artworks primarily use a recording camera, but may sometimes include additional post-processing or editing to distort, modify or add additional elements to the image. Some artists use state-of-the-art recording equipment to create macro zoom-ins or time lapses, privileging fidelity to the subject matter. Others use additional softwares to significantly modify or warp the video, creating an alternative perspective on the world that surrounds us.

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