James Tralie

James Tralie is an animator and visual artist whose practice spans 3D animation, film and immersive digital environments. Working at the intersection of art and science, he creates dreamlike, otherworldly scenes that explore nature, space and architecture through carefully composed digital worlds. His work often unfolds as calm, contemplative environments, whose atmosphere, scale and technical precision invite a sense of escapism. The screen is transformed into a space for reflection.

Alongside his artistic practice, Tralie develops animated films, documentary productions and educational visual content, notably in collaboration with NASA, that have aired on platforms including PBS, Prime Video, Hulu and Delta, and have been presented at film festivals internationally. His work has also been shown in Times Square in New York, on the Sphere in Las Vegas, at Shibuya Crossing in Tokyo, as well as in Abu Dhabi, Montreal and at Art Basel Miami. A member of the Television Academy, he was recently named to the Forbes 30 Under 30 in Media.


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Spring Dream Archway

Spring_Dream_Archway_James_Tralie_3D.mp4

Nature and architecture find perfect harmony in this 3D world. A space of escapism, of quiet contemplation.

technique

3d

format

portrait

duration

00:20

year

n/a

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AI
AI art is a branch of generative art that uses artificial intelligence. Unlike other generative artworks, AI artworks use specific complex algorithms and models derived from machine learning. The most common methods for creating AI art today are GANs (generative adversarial networks) or proprietary prompting platforms such as ChatGPT, Sora, Midjourney, or Dall-e.
3D
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Photogrammetry
Photogrammetry is a specialized 3D technique that allows 3D objects to be created from numerous photographs taken of an object or scene from multiple angles. These photos are then compiled to determine the specific positioning, shape, and dimensions of the object in space, and then converted into a 3D model. Initially developed for engineering and urban planning, photogrammetry has become a way for artists to produce extremely accurate 3D models from real-life images.
Collage
An extension of the traditional, plastic approach to collage, digital collage involves searching for and cutting out multiple images, extracting them from their original context, and recomposing them in a new arrangement to create a work of art. Artists can use their own photographs or find images on the internet.
Illustration
Digital illustrations are created using software such as Adobe Illustrator, Photoshop, or Procreate. As with drawing on paper, the artist uses a stylus to sketch a figure or object, usually on a tablet, to construct a scene or artistic universe. Unlike traditional drawing methods, digital illustration is much more forgiving, as mistakes can be easily corrected and drawn elements and objects can be easily moved around within a scene.
Video
Video artworks primarily use a recording camera, but may sometimes include additional post-processing or editing to distort, modify or add additional elements to the image. Some artists use state-of-the-art recording equipment to create macro zoom-ins or time lapses, privileging fidelity to the subject matter. Others use additional softwares to significantly modify or warp the video, creating an alternative perspective on the world that surrounds us.

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