Booyasan

France

At the intersection of art and crypto, Booyasan skilfully blends timeless aesthetics with digital horizons. The artist's signature style rests upon the voxel - this single data point on a three dimensional grid that represents both pixel and building block - the ideal medium to combine both digital and sculptural practices. Drawing inspiration from classical masterpieces, he reinvents their essence in a contemporary context, while exploring the innovative potential of digital art. Many of the artist's work also references cryptocurrencies and Web3 culture, taking on neon, cyberpunk hues, or integrating images from some of the most mediatised NFT projects, such as Bored Ape Yacht Club, Cryptopunks, or the Bitcoin and Ethereum cryptocurrency symbols. His bold approach opens up new artistic avenues, creating a dialogue between eras and technologies. More recently, the artist has also been exploring unexpected and humorous uses of AI into his practice.

Booyasan has been exhibited at NFT Paris at the Grand Palais Éphémère, IHAM Gallery, the NFT Factory, and the Korean Cultural Centre in Paris, amongst others. He has collaborated with leading digital artists such as Trevor Jones.


Booyasan_3D.jpg

Meta and my Personal Data

Meta_and_my_Personal_Data_Booyasan_3D.mp4

There is a great ambiguity in Rodin's "The Kiss". What degrees of loving reciprocity and freedom does this kiss contain? Maybe the same degree as between Meta and your personal data ...

technique

3d

format

portrait

duration

04:34

year

2022

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More from Booyasan

More on digital art

Generative art
Generative art refers to a way of creating artworks using an autonomous system. In digital art, these are usually generated from code and algorithms created by the artist, often with certain predefined parameters or systems. Although these parameters guide the final outcome of the work, generative art is generally a surprising way to create artworks, as the results are often unexpected and the number of possible outcomes can be infinite.
AI
AI art is a branch of generative art that uses artificial intelligence. Unlike other generative artworks, AI artworks use specific complex algorithms and models derived from machine learning. The most common methods for creating AI art today are GANs (generative adversarial networks) or proprietary prompting platforms such as ChatGPT, Sora, Midjourney, or Dall-e.
3D
3D art uses 3D software such as Blender, Cinema4D, Houdini, or video game software such as Unity to create works of art. In 3D works, artists can either arrange assets (the 'objects' in a 3D artwork or world) that they have created themselves or purchased from other creators to create elaborate environments and scenes (an approach to 3D art called 'set dressing'), or specialize in sculpting, which involves creating their own objects and assets.
Photogrammetry
Photogrammetry is a specialized 3D technique that allows 3D objects to be created from numerous photographs taken of an object or scene from multiple angles. These photos are then compiled to determine the specific positioning, shape, and dimensions of the object in space, and then converted into a 3D model. Initially developed for engineering and urban planning, photogrammetry has become a way for artists to produce extremely accurate 3D models from real-life images.
Collage
An extension of the traditional, plastic approach to collage, digital collage involves searching for and cutting out multiple images, extracting them from their original context, and recomposing them in a new arrangement to create a work of art. Artists can use their own photographs or find images on the internet.
Illustration
Digital illustrations are created using software such as Adobe Illustrator, Photoshop, or Procreate. As with drawing on paper, the artist uses a stylus to sketch a figure or object, usually on a tablet, to construct a scene or artistic universe. Unlike traditional drawing methods, digital illustration is much more forgiving, as mistakes can be easily corrected and drawn elements and objects can be easily moved around within a scene.
Video
Video artworks primarily use a recording camera, but may sometimes include additional post-processing or editing to distort, modify or add additional elements to the image. Some artists use state-of-the-art recording equipment to create macro zoom-ins or time lapses, privileging fidelity to the subject matter. Others use additional softwares to significantly modify or warp the video, creating an alternative perspective on the world that surrounds us.

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