Lela Amparo

Sweden

Multidisciplinary visual artist Lela Amparo uses machine learning (GAN) to create ethereal, painterly visual imagery that captures an otherworldly atmosphere. Born and raised in Tucson, Arizona and now residing in Sweden, Lela bases each of her creations off of data set of photographs she’s curated from her travels over the years. She describes her software as “cooking” her photographs, combining and mixing them to create delightful conglomerates of blended photographs. Rooted in photography, her practice is now firmly establishing itself in the field of digital art. At the intersection of the tactile and the intangible, Lela’s images are from places she’s visited, but have merged into new and otherworldly environments.

With over 11 million streams, Lela is also an ambient music producer who merges her music and art to make a multi-sensory experience for the viewer. She specialises and takes great pleasure in transporting the viewer and listener to a different dimension. Lela’s enchanting abstract works have earned her international recognition. They were displayed at exhibitions such as Digital Art Week 2024 in London, Forgotten Places 2023 in Rome, and Contemporary Abstract 2023 in Kansas City. She’s also had a residency at Frameless in London in 2023, and has been published in media including Forbes Magazine in 2024, Digital Arts Blog 2024, and AL-TIBA9 Art Magazine in 2023, among many others.


Lela_Amparo_AI.jpg

009 - Horizontal

009_-_Horizontal_Lela_Amparo_AI.mp4

Always a thief of time,
Glowing towards the sky, the meadows caught fire.
I am standing on the mountain. You are here with me, on my side. You look so beautiful. Did I tell you that already?

technique

ai

format

landscape

duration

03:13

year

2024

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More from Lela Amparo

More on digital art

Generative art
Generative art refers to a way of creating artworks using an autonomous system. In digital art, these are usually generated from code and algorithms created by the artist, often with certain predefined parameters or systems. Although these parameters guide the final outcome of the work, generative art is generally a surprising way to create artworks, as the results are often unexpected and the number of possible outcomes can be infinite.
AI
AI art is a branch of generative art that uses artificial intelligence. Unlike other generative artworks, AI artworks use specific complex algorithms and models derived from machine learning. The most common methods for creating AI art today are GANs (generative adversarial networks) or proprietary prompting platforms such as ChatGPT, Sora, Midjourney, or Dall-e.
3D
3D art uses 3D software such as Blender, Cinema4D, Houdini, or video game software such as Unity to create works of art. In 3D works, artists can either arrange assets (the 'objects' in a 3D artwork or world) that they have created themselves or purchased from other creators to create elaborate environments and scenes (an approach to 3D art called 'set dressing'), or specialize in sculpting, which involves creating their own objects and assets.
Photogrammetry
Photogrammetry is a specialized 3D technique that allows 3D objects to be created from numerous photographs taken of an object or scene from multiple angles. These photos are then compiled to determine the specific positioning, shape, and dimensions of the object in space, and then converted into a 3D model. Initially developed for engineering and urban planning, photogrammetry has become a way for artists to produce extremely accurate 3D models from real-life images.
Collage
An extension of the traditional, plastic approach to collage, digital collage involves searching for and cutting out multiple images, extracting them from their original context, and recomposing them in a new arrangement to create a work of art. Artists can use their own photographs or find images on the internet.
Illustration
Digital illustrations are created using software such as Adobe Illustrator, Photoshop, or Procreate. As with drawing on paper, the artist uses a stylus to sketch a figure or object, usually on a tablet, to construct a scene or artistic universe. Unlike traditional drawing methods, digital illustration is much more forgiving, as mistakes can be easily corrected and drawn elements and objects can be easily moved around within a scene.
Video
Video artworks primarily use a recording camera, but may sometimes include additional post-processing or editing to distort, modify or add additional elements to the image. Some artists use state-of-the-art recording equipment to create macro zoom-ins or time lapses, privileging fidelity to the subject matter. Others use additional softwares to significantly modify or warp the video, creating an alternative perspective on the world that surrounds us.

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