"Digital artists often interrogate the question of mass, or objecthood, for file-based artworks that are almost always displayed on a 2D screen. Unlike painting or sculpture, capturing various dimensions or textures can be a challenge - especially for a work that cannot be handled, or even smelled, and can often only be experienced through the visual sense. How do artists overcome this sensorial barrier and create captivating artworks that appeal to all our senses, despite these challenges?
The collection, 'Playing with matter', explores the multitude facets in which digital artists tackle this conundrum. By bringing to life house hold objects and observing the interplay of these materials against each other and in motion, or by exploring abstract matter in various textures and forms, a true sense of objecthood or mass is conveyed. The works in this collection not only reveal the remarkable quality and accuracy of digital tools and software available to artists today, but also raises the question of how our digital, immaterial lives ressemble our 'IRL' material lives more and more each day."